Apparently, when the game is loaded, locked airlocks are treated as open instead (at least for liquids).
Steps to Reproduce
How to reproduce: create a room with an airlock, set the airlock to be always closed, fill the room with water, save the game and load the save file. Expected result: water is stoped by the airlock Actual result: water ignores the airlock until it's locked again.
How to reproduce: create a room with an airlock, set the airlock to be always closed, fill the room with water, save the game and load the save file. Expected result: water is stoped by the airlock Actual result: water ignores the airlock until it's locked again.
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