There are a lot of codex in the textbox to help player know the lore of the Havaria. That's nice. However, it does't work in Chinese, Japanese and Korean because the 3 languages does't split each words by space, which enable the codex.( Just like the image, Admiralty, Spree and Cult have no codex. )
My suggention: Change the code at Line 14 in the "scripts\codex.lua" to "not_alnum = lpeg.p( 1 )" when the language is set to Chinese, Japanese or Korean.
I made a mod put in the files to fix the bug. Here's the modinit.lua
Steps to Reproduce
1.Set the language to Chinese, Japanese or Korean.
2.The codex isn't shown.
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!Register a new account
Already have an account? Sign in here.Sign In Now