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Weird audio stuttering and delay when multiple sounds are being played - Xbox


EpicFrenchToast
  • DLC VERSION - IMPORTANT!: Vanilla - NO DLC, Reign of Giants, Shipwrecked, Hamlet Pending

In all my time I have played DS, ROG, SW, and Hamlet, I have noticed that occasionally when frequent/multiple sounds play (i.e. rain, sprinkler, massive groups of mobs, etc.), the audio would stutter, or get delayed for a while.

 

A bit of a funny thing that happened to me because of this, was I was fighting moose/goose in the rain, killed it, and a few minutes later heard the “honk” sound it makes and thought another one had spawned after I killed the other. I frantically searched for it, never found it.


Steps to Reproduce

You’ll encounter it eventually, not sure if multiple sounds even causes this, it might just be random.




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