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Player wouldn't exit work state automatically while using the living artifact


_zwb
  • DLC VERSION - IMPORTANT!: Hamlet Pending

As the title says, there's no way for the stategraph to exit that state by itself, it has to be done by the player. Because the last frame of the work animation("power_punch") looks nearly identical to the idle animation, it's really difficult to spot this, so kudos to @Ardyn for finding this.


Steps to Reproduce

The above.




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