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Hippopotamoose does not look at the player and rarely wanders


_zwb
  • DLC VERSION - IMPORTANT!: Hamlet Pending
        IfNode(function() return self.inst:HasTag("hippopotamoose") and math.random() < 0.008 end, "wander",
                Wander(self.inst, function() return self.inst.components.knownlocations:GetLocation("home") end, WANDER_DIST)),
        IfNode(function() return not self.inst:HasTag("hippopotamoose") end, "face",
                FaceEntity(self.inst, GetFaceTargetFn, KeepFaceTargetFn)),

Hippos only wander at a 0.8% chance, which is rather low, is this intentional?

They also will never face the player, which I believe is leftover code from rook AI?


Steps to Reproduce

The above




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