I think rocks shouldn't burn --------------------- inst:AddComponent("lootdropper") inst.components.lootdropper:SetChanceLootTable('gnatmound') MakeMediumBurnable(inst) MakeSmallPropagator(inst)
I think rocks shouldn't burn --------------------- inst:AddComponent("lootdropper") inst.components.lootdropper:SetChanceLootTable('gnatmound') MakeMediumBurnable(inst) MakeSmallPropagator(inst)
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