Ghosts will take fire damage.
my fix:
inst.components.health.fire_damage_scale = 0 -- added, no fire damage
inst.components.health.vulnerabletoheatdamage = false -- added, no fire damage
Steps to Reproduce
c_spawn("log",10)
ignite them with fire staff
c_spawn "ghost"
the ghost's health decreases from 200 to 194.6
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