[03:35:24]: Available disk space for save files: 223575 MB
[03:35:25]: Serializing user: session/408139DFFDA2373A/A7MC3M72F9RI/0000000041
[03:35:26]: 02,z=-183.565,id=162610,data={ChesterState="NORMAL",radiation={dying=false,current=0},health={health=1.#INF},poisonable={dmg=0,startDuration=0,interval
[03:35:26]: [string "scripts/mainfunctions.lua"]:1197: Error saving game, entity table corruption detected.
LUA ERROR stack traceback:
scripts/mainfunctions.lua:1197 in (global) SaveGame (Lua) <1044-1236>
isshutdown = nil
cb = nil
save = table: 00000000D617FE80
savedata_entities = table: 00000000D6180970
nument = 45499
saved_ents = table: 00000000D6180650
references = table: 00000000D6180330
new_refs = table: 00000000A1172F50
ground = 100028 - world (valid:true)
PRETTY_PRINT = false
patterns = table: 00000000738499A0
data = table: 000000007384AF80
key = chester
value = table: 0000000060DADD70
i = 3
corrupt_pattern = =1.#INF
found = 126
bad_data = 02,z=-183.565,id=162610,data={ChesterState="NORMAL",radiation={dying=false,current=0},health={health=1.#INF},poisonable={dmg=0,startDuration=0,interval
scripts/shardindex.lua:319 in (method) SaveCurrent (Lua) <307-320>
self (valid:true) =
valid = true
slot = 0
session_id = 408139DFFDA2373A
version = 5
server = table: 0000000065F07D60
isdirty = false
ismaster = false
enabled_mods = table: 0000000065F04A20
world = table: 0000000065F08210
onsavedcb = nil
isshutdown = nil
scripts/components/autosaver.lua:85 in (field) fn (Lua) <59-87>
inst = 100035 - forest_network (valid:true)
taskid = 2
snapshot = nil
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
self =
running = table: 000000001C291170
waitingfortick = table: 000000001C291B70
hibernating = table: 000000001C2917B0
tasks = table: 000000001C290EA0
waking = table: 00000000B3EE40D0
attime = table: 000000001C291940
tick = 86102
k = PERIODIC 100035: 1.000000
v = true
already_dead = false
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
tick = 86102
scripts/update.lua:240 in () ? (Lua) <224-298>
dt = 0.033333335071802
tick = 86102
i = 86102
[03:35:26]: [string "scripts/mainfunctions.lua"]:1197: Error saving game, entity table corruption detected.
LUA ERROR stack traceback:
scripts/mainfunctions.lua:1197 in (global) SaveGame (Lua) <1044-1236>
scripts/shardindex.lua:319 in (method) SaveCurrent (Lua) <307-320>
scripts/components/autosaver.lua:85 in (field) fn (Lua) <59-87>
scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216>
scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415>
scripts/update.lua:240 in () ? (Lua) <224-298>
play for some days i guess
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