yule wortox's bangs are on his face sprite, which looks extremely odd during certain animations. you can also see that his head sprite was never actually polished, because the unerased lineart of his horns phasing through his head becomes visible.
pirate woodie has a similar issue with his bandages, but different in that only SOME parts of it are on his face sprite. this means that even during the idle animation you can see them tear apart when they're supposed to be a single unit.
i believe this can be fixed for Wortox by making his hair attached to his head sprites. (maybe while you're at it, you could make Wortox's hair a bit fluffier like the rest of his body so it's more accurate to his portrait? it'd look cute)
i'm not sure how precisely this could be fixed for woodie, but i'd suggest keeping every part of his bandages on the same layer

(I don't own swashbuckler woodie so i can't get more images of him, but you get the idea)
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