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You can force activate skills without validation and the skill persists across worlds


_zwb
  • Fixed

If you set skip_validation to true, you would be able to enable any skill using the method provided in SkilltreeUpdater component. Even skills that are mutually exclusive, like this:

20230801190047_1.thumb.jpg.08561f7be4d6635c5110ae4e5afc1ae1.jpg

Those skills will be saved and you can use them on other worlds.


Steps to Reproduce

1. Set ThePlayer.components.skilltreeupdater.skilltree.skip_validation to true

2. You can now enable any skill via commands




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
22 minutes ago, lenship2 said:

now everyone's gonna do this...

Well I didn't explicitly state the commands:wilson_curious:

  • Health 1

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