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yots_worm_lantern causes the server to crash


xiaochency
  • Fixed
Quote

[string "scripts/prefabs/yots_worm_lantern.lua"]:188: attempt to index field '?' (a nil value)
LUA ERROR stack traceback:
scripts/prefabs/yots_worm_lantern.lua:188 in (method) OnLoadPostPass (Lua) <185-196>
   inst = 109241 - yots_worm_lantern_spawner (valid:true)
   newents = table: 0x1394d120
   data = table: 0xbeadf90
   _ = 1
   lantern_GUID = 153916
scripts/entityscript.lua:1837 in (method) LoadPostPass (Lua) <1826-1839>
   self (valid:true) =
      GUID = 109241
      Transform = Transform (0x26979ee0)
      inlimbo = false
      actionreplica = table: 0x2697a140
      actioncomponents = table: 0x26979bb0
      lower_components_shadow = table: 0x26979b80
      entity = Entity (0x26979a70)
      prefab = yots_worm_lantern_spawner
      OnSave = function - scripts/prefabs/yots_worm_lantern.lua:165
      Network = Network (0x2697a100)
      persists = true
      _OnLanternRemoved = function - scripts/prefabs/yots_worm_lantern.lua:209
      OnLoadPostPass = function - scripts/prefabs/yots_worm_lantern.lua:185
      pendingtasks = table: 0x2697ab10
      _spawned = table: 0x2697b230
      spawntime = 0
      replica = table: 0x26979db0
      name = MISSING NAME
      components = table: 0x26979b50
      OnLoad = function - scripts/prefabs/yots_worm_lantern.lua:179
   newents = table: 0x1394d120
   savedata = table: 0xbeadf90
scripts/gamelogic.lua:674 in (upvalue) PopulateWorld (Lua) <395-702>
   savedata = table: 0x1175d810
   profile = table: 0xcaabbf0
   savedata_overrides = table: 0x1097e3f0
   world = 100029 - world (valid:true)
   map = Map (0x10e2ce30)
   newents = table: 0x1394d120
   k = 153910
   v = table: 0x2697b1c0
scripts/gamelogic.lua:976 in (upvalue) DoInitGame (Lua) <859-1055>
   savedata = table: 0x1175d810
   profile = table: 0xcaabbf0
   was_file_load = false
   options = table: 0xb5e7640
   Levels = table: 0x127b1900
scripts/gamelogic.lua:1089 in (local) cb (Lua) <1083-1090>
   savedata = table: 0x1175d810
scripts/shardindex.lua:214 in (upvalue) OnLoadSaveDataFile (Lua) <196-215>
   file = session/686D9292BF521411/0000000150
   cb = function - scripts/gamelogic.lua:1083
   load_success = true
   str = local savedata = {}
local tablefunctions = {}
tablefunctions["map_fn"] = function()
return {tiles="VlJTTgABAAAAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAA [**truncated**]
   success = true
   savedata = table: 0x1175d810
scripts/shardindex.lua:219 in () ? (Lua) <218-220>
   load_success = true
   str = local savedata = {}
local tablefunctions = {}
tablefunctions["map_fn"] = function()
return {tiles="VlJTTgABAAAAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAAEAAQABAA
[00:00:31]: [string "scripts/prefabs/yots_worm_lantern.lua"]:188: attempt to index field '?' (a nil value)
LUA ERROR stack traceback:
    scripts/prefabs/yots_worm_lantern.lua:188 in (method) OnLoadPostPass (Lua) <185-196>
    scripts/entityscript.lua:1837 in (method) LoadPostPass (Lua) <1826-1839>
    scripts/gamelogic.lua:674 in (upvalue) PopulateWorld (Lua) <395-702>
    scripts/gamelogic.lua:976 in (upvalue) DoInitGame (Lua) <859-1055>
    scripts/gamelogic.lua:1089 in (local) cb (Lua) <1083-1090>
    scripts/shardindex.lua:214 in (upvalue) OnLoadSaveDataFile (Lua) <196-215>
    scripts/shardindex.lua:219 in () ? (Lua) <218-220>
    =[C]:-1 in (method) GetPersistentString (C) <-1--1>
    scripts/shardindex.lua:218 in (method) GetSaveDataFile (Lua) <217-221>
    scripts/shardindex.lua:239 in (method) GetSaveData (Lua) <223-244>
    scripts/gamelogic.lua:1091 in (upvalue) DoLoadWorld (Lua) <1082-1092>
    scripts/gamelogic.lua:1144 in (upvalue) LoadSlot (Lua) <1138-1150>
    
[00:00:31]: Check for write access: TRUE
[00:00:31]: Check for read access: TRUE
[00:00:31]: Available disk space for save files: 197020 MB
[00:00:31]: ModIndex: Load sequence finished successfully.    
[00:00:31]: Reset() returning
[00:00:31]: You must first AddTimer before you can start a timer    bearger_timetospawn    
[00:00:31]: [WorldCharacterSelectLobby] Countdown finished   

 


Steps to Reproduce

yots_worm_lantern causes the server to crash
After the server was saved this morning, it won't turn on




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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