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Worm Boss eating Wanda


skittles sour
  • Fixed

Hi our Starving Floor servers keep crashing when the Worm Boss eats Wanda:

[00:39:11]: [string "scripts/prefabs/player_classified.lua"]:12: Player currenthealth out of range: nan
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>
scripts/prefabs/player_classified.lua:12 in (method) SetValue (Lua) <11-14>
   inst = 123668 - player_classified (valid:true)
   name = currenthealth
   value = nan
scripts/components/health_replica.lua:53 in (method) SetCurrent (Lua) <51-55>
   self =
      inst = 123667 - wanda (valid:true)
      classified = 123668 - player_classified (valid:true)
   current = nan
scripts/components/health.lua:19 in (field) ? (Lua) <18-26>
   self =
      nofadeout = true
      Kill = function - ../mods/workshop-2383756168/funcs.lua:15
      firedamagecaptimer = 0
      redirect = function - scripts/prefabs/wanda.lua:264
      inst = 123667 - wanda (valid:true)
      takingfiredamagetime = 0
      externalabsorbmodifiers = table: 0x11d43080
      minhealth = 1
      nonlethal_hunger = false
      disable_penalty = true
      nonlethal_pct = 0.2
      absorb = 0
      nonlethal_temperature = false
      playerabsorb = 0
      firedamageinlastsecond = 0
      fire_damage_scale = 1
      externalfiredamagemultipliers = table: 0x15dff5e0
      _ = table: 0xc6b93d0
      fire_timestart = 1
   currenthealth = nan
scripts/class.lua:43 in () ? (Lua) <36-45>
   t = table: 0xc6b93a0
   k = currenthealth
   v = nan
   p = table: 0x15dff390
   old = 17
scripts/components/health.lua:474 in (method) SetVal (Lua) <461-496>
   self =
      nofadeout = true
      Kill = function - ../mods/workshop-2383756168/funcs.lua:15
      firedamagecaptimer = 0
      redirect = function - scripts/prefabs/wanda.lua:264
      inst = 123667 - wanda (valid:true)
      takingfiredamagetime = 0
      externalabsorbmodifiers = table: 0x11d43080
      minhealth = 1
      nonlethal_hunger = false
      disable_penalty = true
      nonlethal_pct = 0.2
      absorb = 0
      nonlethal_temperature = false
      playerabsorb = 0
      firedamageinlastsecond = 0
      fire_damage_scale = 1
      externalfiredamagemultipliers = table: 0x15dff5e0
      _ = table: 0xc6b93d0
      fire_timestart = 1
   val = nan
   cause = oldager_component
   afflicter = nil
   old_health = 17
   max_health = 60
   min_health = 1
scripts/components/health.lua:524 in (method) DoDelta (Lua) <498-533>
   self =
      nofadeout = true
      Kill = function - ../mods/workshop-2383756168/funcs.lua:15
      firedamagecaptimer = 0
      redirect = function - scripts/prefabs/wanda.lua:264
      inst = 123667 - wanda (valid:true)
      takingfiredamagetime = 0
      externalabsorbmodifiers = table: 0x11d43080
      minhealth = 1
      nonlethal_hunger = false
      disable_penalty = true
      nonlethal_pct = 0.2
      absorb = 0
      nonlethal_temperature = false
      playerabsorb = 0
      firedamageinlastsecond = 0
      fire_damage_scale = 1
      externalfiredamagemultipliers = table: 0x15dff5e0
      _ = table: 0xc6b93d0
      fire_timestart = 1
   amount = nan
   overtime = false
   cause = oldager_component
   ignore_invincible = nil
   afflicter = nil
   ignore_absorb = nil
   old_percent = 0.28333333333333
scripts/components/oldager.lua:89 in (method) OnUpdate (Lua) <55-113>
   self =
      rate = 1
      year_timer = -nan
      _taking_time_damage = true
      damage_remaining = 0
      inst = 123667 - wanda (valid:true)
      valid_healing_causes = table: 0xde13e50
      _ = table: 0xec46f10
      base_rate = 0.025
   dt = -nan
   frame_age_delta = -nan
   sync_percent = false
   year_timer_delta = -nan
   years_delta = -nan
scripts/components/oldager.lua:133 in (method) FastForwardDamageOverTime (Lua) <132-135>
   self =
      rate = 1
      year_timer = -nan
      _taking_time_damage = true
      damage_remaining = 0
      inst = 123667 - wanda (valid:true)
      valid_healing_causes = table: 0xde13e50
      _ = table: 0xec46f10
      base_rate = 0.025
scripts/prefabs/worm_boss_util.lua:322 in (local) fn (Lua) <316-327>
   inst = 123667 - wanda (valid:true)
   data = table: 0x1503a720
scripts/entityscript.lua:1215 in (meth
[00:39:11]: [string "scripts/prefabs/player_classified.lua"]:12: Player currenthealth out of range: nan
LUA ERROR stack traceback:
    =[C]:-1 in (global) assert (C) <-1--1>
    scripts/prefabs/player_classified.lua:12 in (method) SetValue (Lua) <11-14>
    scripts/components/health_replica.lua:53 in (method) SetCurrent (Lua) <51-55>
    scripts/components/health.lua:19 in (field) ? (Lua) <18-26>
    scripts/class.lua:43 in () ? (Lua) <36-45>
    scripts/components/health.lua:474 in (method) SetVal (Lua) <461-496>
    scripts/components/health.lua:524 in (method) DoDelta (Lua) <498-533>
    scripts/components/oldager.lua:89 in (method) OnUpdate (Lua) <55-113>
    scripts/components/oldager.lua:133 in (method) FastForwardDamageOverTime (Lua) <132-135>
    scripts/prefabs/worm_boss_util.lua:322 in (local) fn (Lua) <316-327>
    scripts/entityscript.lua:1215 in (method) PushEvent (Lua) <1202-1229>
    scripts/stategraph.lua:593 in (method) GoToState (Lua) <528-599>
	

Many thanks in advance!


Steps to Reproduce

Let worm_boss eat wanda.

  • Big Ups 1



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

I'm almost sure this has been fixed, please let me know if that's not the case.

Thank you.

Changed Status to Fixed

  • Like 1

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The game still crashes, but it doesn't when you don't have armor equipped for some reason.

Edited by AmazingZadok13

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