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World Progression Filters defined in mods persist even after you disable the mods


_zwb
  • Pending

So I defined a custom world progress filter just to test things out, once I disable the client side mod the filter is still saved in player profile so no server shows up in the list, it doesn't rest with the "reset filters" button.


Steps to Reproduce
  1. Define a custom filter in a client mod
  2. Set a filter to yes or no
  3. Disable the mod
  4. The filter is still there but now you can't disable it



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