Hey everyone,
I've come across an issue where the world displays incorrectly upon starting a new game with caves enabled. The issue is a little hard to explain, but I'll give it my best attempt. The world I can see does not seem to be the one which has actually been generated, and is at odds with the collision detection (which I assume to actually be correct). The attached two screenshots should help to illustrate the point.
It is worth noting that my co-op partner is not having the same issue. I have tried hosting the game on my machine and she has tried hosting the game on hers, and I experience the visual glitch in both scenarios while she sees a correct rendition. This would lead me to believe that it is some sort of local issue. We have been able to generate an unbroken world with caves disabled.
This effectively makes the game unplayable, as I cannot see the bounds of the map. I have tried disabling all mods and restarting the game several times, as well as generating a number of new worlds with caves enabled under a variety of different settings.
Any insight, and potential fixes, would be greatly appreciated.
Generate a new server with caves enabled. The world does not render correctly.
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