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When Bearger eats a stack of healing/harming food bigger than 1 it doesn't heal/harm for the correct amount.


ClumsyPenny
  • Fixed

When Bearger eats a stack of healing/harming food bigger than 1 it heals or damages him as if it was a single unit.

For example: 10 Red caps = 20 damage instead of 200 (20*10), 3 Meatballs = 3 healing instead of 9 (3*3), etc.


Steps to Reproduce
Feed Bearger 15 stacks of 20 Monster meat each (15*20*20 = 6000 damage). Bearger should die but he doesn't.



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

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