When Bearger eats a stack of healing/harming food bigger than 1 it heals or damages him as if it was a single unit.
For example: 10 Red caps = 20 damage instead of 200 (20*10), 3 Meatballs = 3 healing instead of 9 (3*3), etc.
Steps to Reproduce
Feed Bearger 15 stacks of 20 Monster meat each (15*20*20 = 6000 damage). Bearger should die but he doesn't.
Feed Bearger 15 stacks of 20 Monster meat each (15*20*20 = 6000 damage). Bearger should die but he doesn't.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
There are no comments to display.
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now