Moon glass spawns "mining_fx" instead of "mining_moonglass_fx", and plays the "dontstarve/wilson/use_pick_rock" sound instead of "turnoftides/common/together/moon_glass/mine".
Mini glaciers play the correct sound, "dontstarve_DLC001/common/iceboulder_hit", but spawn "mining_fx" instead of "mining_ice_fx".
This can be fixed by copying some of the code in SGwilson.lua from the "mine" state over to the "gnaw" state.
Steps to Reproduce
- Create a world with a winter start, so mini glaciers can be mined.
- c_spawn("rock1")
- c_spawn("rock_ice")
- c_spawn("moonglass_rock")
- c_give("pickaxe")
- c_give("wereitem_beaver")
- Hit each of them with the pickaxe.
- They'll each have a different FX and sound.
- Eat the beaver idol and hit each of them again.
- The FX will be the same for all three, and the moon glass will play the same sound as the normal boulder.
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