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Werebeaver uses wrong FX/sound for moon glass/mini glaciers


bjanmanjs
  • Pending

Moon glass spawns "mining_fx" instead of "mining_moonglass_fx", and plays the "dontstarve/wilson/use_pick_rock" sound instead of "turnoftides/common/together/moon_glass/mine".

Mini glaciers play the correct sound, "dontstarve_DLC001/common/iceboulder_hit", but spawn "mining_fx" instead of "mining_ice_fx".

This can be fixed by copying some of the code in SGwilson.lua from the "mine" state over to the "gnaw" state.


Steps to Reproduce
  1. Create a world with a winter start, so mini glaciers can be mined.
  2. c_spawn("rock1")
  3. c_spawn("rock_ice")
  4. c_spawn("moonglass_rock")
  5. c_give("pickaxe")
  6. c_give("wereitem_beaver")
  7. Hit each of them with the pickaxe.
  8. They'll each have a different FX and sound.
  9. Eat the beaver idol and hit each of them again.
  10. The FX will be the same for all three, and the moon glass will play the same sound as the normal boulder.



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