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Webber try to kill butterfly on beefalo. Somehow Server crash???


D3monfiend
  • Pending
[09:54:55]: [string "scripts/behaviourtree.lua"]:609: attempt to call method 'Visit' (a nil value)
LUA ERROR stack traceback:
scripts/behaviourtree.lua:609 in (method) Visit (Lua) <585-641>
   self =
      lasttime = 29957.26822906
      lastresult = SUCCESS
      id = 485720
      nextupdatetick = 0
      name = Priority
      status = READY
      children = table: 264A3A10
      period = 1
   time = 29957.26822906
   do_eval = true
   oldidx = nil
   old_event = nil
   found = false
   idx = 2
   child = RUNAWAY 10.000000 from: 277831 - webber
   should_test_anyway = nil
scripts/behaviourtree.lua:22 in (method) Update (Lua) <20-27>
   self =
      root = table: 264A3EC0
      inst = 286169 - butterfly (valid:true)
      forceupdate = false
scripts/brain.lua:227 in (method) OnUpdate (Lua) <220-229>
   self =
      bt = Priority - READY <SUCCESS> ()>0.00
   >Parallel - FAILED <READY> ()>0.00
   >   >PanicTrigger - FAILED <READY> ()>0.00
   >   >Panic - READY <READY> ()>0.00
   >RunAway - READY <SUCCESS> ()>0.00
   >Sequence - READY <READY> ()>0.00
   >   >IsNight - READY <READY> ()>0.00
   >   >go home - READY <READY> ()>0.00
   >Sequence - READY <READY> ()>0.00
   >   >IsFullOfPollen - READY <READY> ()>0.00
   >   >go home - READY <READY> ()>0.00
   >FindFlower - READY <READY> ()>0.00
   >Wander - READY <READY> ()>0.00

      events = table: 264A3CB8
      behaviourqueue = table: 264A3BF0
      stopped = false
      inst = 286169 - butterfly (valid:true)
      paused = false
scripts/brain.lua:146 in (method) Update (Lua) <106-157>
   self =
      _safe_updaters = table: 09116B60
      tickwaiters = table: 091170D8
      hibernaters = table: 091172B8
      updaters = table: 09116D40
      instances = table: 09116B38
   current_tick = 898718
   waiters = table: 43F6FBF8
   count = 30
   i = 9
   k = --brain--
sleep time: 0.00
Priority - READY <SUCCESS> ()>0.00
   >Parallel - FAILED <READY> ()>0.00
   >   >PanicTrigger - FAILED <READY> ()>0.00
   >   >Panic - READY <READY> ()>0.00
   >RunAway - READY <SUCCESS> ()>0.00
   >Sequence - READY <READY> ()>0.00
   >   >IsNight - READY <READY> ()>0.00
   >   >go home - READY <READY> ()>0.00
   >Sequence - READY <READY> ()>0.00
   >   >IsFullOfPollen - READY <READY> ()>0.00
   >   >go home - READY <READY> ()>0.00
   >FindFlower - READY <READY> ()>0.00
   >Wander - READY <READY> ()>0.00

scripts/update.lua:292 in () ? (Lua) <224-298>
   dt = 0.033333335071802
   tick = 898718
   i = 898718

[09:54:55]: [string "scripts/behaviourtree.lua"]:609: attempt to call method 'Visit' (a nil value)
LUA ERROR stack traceback:
    scripts/behaviourtree.lua:609 in (method) Visit (Lua) <585-641>
    scripts/behaviourtree.lua:22 in (method) Update (Lua) <20-27>
    scripts/brain.lua:227 in (method) OnUpdate (Lua) <220-229>
    scripts/brain.lua:146 in (method) Update (Lua) <106-157>
    scripts/update.lua:292 in () ? (Lua) <224-298>

One of our player try to kill butterfly on a beefalo and this happen. He is wearing void gear set with void weapon


Steps to Reproduce

Unable to replicate again




User Feedback


I don't understand how can method be invalid. Since all the Visit methods are in the behavior. Either is some engine corrupt or what

This is what the player has.

image.png

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