if v.components.burnable and v.components.burnable:IsBurning() then local fire = v.components.burnable.fxchildren[1] if fire and fire.components.heater then --NOTE: GetHeat() can be nil! if fire.components.heater:IsExothermic() then temperature = math.max(temperature, fire.components.heater:GetHeat(v) or temperature) elseif fire.components.heater:heater:IsEndothermic() then -- HERE, to be consistent with the heater checks above endo = true -- HERE, this is missing temperature = math.min(temperature, fire.components.heater:GetHeat(v) or temperature) else -- handle weird case? print("Fire FX doesn't have proper thermics set up", fire) end else print("Fire missing heat signature on", v) temperature = math.max(temperature, 100) end end
Steps to Reproduce
See above.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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