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Walter Brightshade rounds not affected by luck.


Gonduin
  • Closed

Cursed rounds, possessed band, dread pellets, drop rates all working as intended with the new luck mechanic. However brightshade rounds remained unaffected. 150 horseshoes and it's still only a 25% chance to spawn a brightshade vine.


Steps to Reproduce

Start a new world with the lunar event turned on. 

Select Walter.

Get brightshade rounds.

Get horseshoes.

Attack.

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User Feedback


Changed Status to Closed

Working as Intended.

The Brightshade Rounds work on a counter-based implementation rather than pure-chance based. Every 3-5 shots are guaranteed to spawn a vine.

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Understood. Thank you.

Follow up question/comment: because of this, cursed rounds will actually do more damage against a stationary non-planar target. This seems odd that something I can rush on day one is better than something that takes a fair bit of work and time to obtain.

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1 hour ago, Gonduin said:

Understood. Thank you.

Follow up question/comment: because of this, cursed rounds will actually do more damage against a stationary non-planar target. This seems odd that something I can rush on day one is better than something that takes a fair bit of work and time to obtain.

welcome to dst , a dreadstone armor that could easy be obtainable day 1 better than the wobot armor that only available after rifts , 

  • Haha 1

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