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There is a bug when Wanda fights the Great Depths Worm.


nknkk1
  • Pending

There is a bug that occurs randomly when Wanda is spat out after being swallowed by the Great Depths Worm.

 

[16:17:05]: [string "scripts/prefabs/player_classified.lua"]:12: Player currenthealth out of range: nan
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>
scripts/prefabs/player_classified.lua:12 in (method) SetValue (Lua) <11-14>
   inst = 573580 - player_classified (valid:true)
   name = currenthealth
   value = nan
scripts/components/health_replica.lua:53 in (method) SetCurrent (Lua) <51-55>
   self =
      inst = 573579 - wanda (valid:true)
      classified = 573580 - player_classified (valid:true)
   current = nan
scripts/components/health.lua:19 in (field) ? (Lua) <18-26>
   self =
      nofadeout = true
      takingfiredamagestarttime = 42197.335534096
      firedamagecaptimer = 42195.302200604
      redirect = function - scripts/prefabs/wanda.lua:264
      inst = 573579 - wanda (valid:true)
      takingfiredamagetime = 0
      externalabsorbmodifiers = table: 0x26056cb0
      minhealth = 1
      nonlethal_hunger = false
      lastfiredamagetime = 42197.335534096
      disable_penalty = true
      nonlethal_pct = 0.2
      absorb = 0
      nonlethal_temperature = false
      playerabsorb = 0
      firedamageinlastsecond = 1.7630040562393
      fire_damage_scale = 1
      externalfiredamagemultipliers = table: 0x25931b80
      _ = table: 0x25407e40
      fire_timestart = 1
   currenthealth = nan
scripts/class.lua:43 in () ? (Lua) <36-45>
   t = table: 0x25407e10
   k = currenthealth
   v = nan
   p = table: 0x27d636f0
   old = 9
scripts/components/health.lua:474 in (method) SetVal (Lua) <461-496>
   self =
      nofadeout = true
      takingfiredamagestarttime = 42197.335534096
      firedamagecaptimer = 42195.302200604
      redirect = function - scripts/prefabs/wanda.lua:264
      inst = 573579 - wanda (valid:true)
      takingfiredamagetime = 0
      externalabsorbmodifiers = table: 0x26056cb0
      minhealth = 1
      nonlethal_hunger = false
      lastfiredamagetime = 42197.335534096
      disable_penalty = true
      nonlethal_pct = 0.2
      absorb = 0
      nonlethal_temperature = false
      playerabsorb = 0
      firedamageinlastsecond = 1.7630040562393
      fire_damage_scale = 1
      externalfiredamagemultipliers = table: 0x25931b80
      _ = table: 0x25407e40
      fire_timestart = 1
   val = nan
   cause = oldager_component
   afflicter = nil
   old_health = 9
   max_health = 60
   min_health = 1
scripts/components/health.lua:524 in (method) DoDelta (Lua) <498-533>
   self =
      nofadeout = true
      takingfiredamagestarttime = 42197.335534096
      firedamagecaptimer = 42195.302200604
      redirect = function - scripts/prefabs/wanda.lua:264
      inst = 573579 - wanda (valid:true)
      takingfiredamagetime = 0
      externalabsorbmodifiers = table: 0x26056cb0
      minhealth = 1
      nonlethal_hunger = false
      lastfiredamagetime = 42197.335534096
      disable_penalty = true
      nonlethal_pct = 0.2
      absorb = 0
      nonlethal_temperature = false
      playerabsorb = 0
      firedamageinlastsecond = 1.7630040562393
      fire_damage_scale = 1
      externalfiredamagemultipliers = table: 0x25931b80
      _ = table: 0x25407e40
      fire_timestart = 1
   amount = nan
   overtime = false
   cause = oldager_component
   ignore_invincible = nil
   afflicter = nil
   ignore_absorb = nil
   old_percent = 0.15
scripts/components/oldager.lua:89 in (method) OnUpdate (Lua) <55-113>
   self =
      rate = 1
      year_timer = -nan
      _taking_time_damage = true
      damage_remaining = 0
      inst = 573579 - wanda (valid:true)
      valid_healing_causes = table: 0x26902800
      _ = table: 0x277fc510
      base_rate = 0.025
   dt = -nan
   frame_age_delta = -nan
   sync_percent = false
   year_timer_delta = -nan
   years_delta = -nan
scripts/components/oldager.lua:133 in (method) FastForwardDamageOverTime (Lua) <132-135>
   self =
      rate = 1
      year_timer = -nan
      _taking_time_damage = true
      damage_remaining = 0
      inst = 573579 - wanda (valid:true)
      valid_healing_causes = table: 0x26902800
      _ = table: 0x277fc510
      base_rate = 0.025
scripts/pre
[16:17:05]: [string "scripts/prefabs/player_classified.lua"]:12: Player currenthealth out of range: nan
LUA ERROR stack traceback:
    =[C]:-1 in (global) assert (C) <-1--1>
    scripts/prefabs/player_classified.lua:12 in (method) SetValue (Lua) <11-14>
    scripts/components/health_replica.lua:53 in (method) SetCurrent (Lua) <51-55>
    scripts/components/health.lua:19 in (field) ? (Lua) <18-26>
    scripts/class.lua:43 in () ? (Lua) <36-45>
    scripts/components/health.lua:474 in (method) SetVal (Lua) <461-496>
    scripts/components/health.lua:524 in (method) DoDelta (Lua) <498-533>
    scripts/components/oldager.lua:89 in (method) OnUpdate (Lua) <55-113>
    scripts/components/oldager.lua:133 in (method) FastForwardDamageOverTime (Lua) <132-135>
    scripts/prefabs/worm_boss_util.lua:322 in (local) fn (Lua) <316-327>
    scripts/entityscript.lua:1215 in (method) PushEvent (Lua) <1202-1229>
    scripts/stategraph.lua:593 in (method) GoToState (Lua) <528-599>

    


Steps to Reproduce

There is a bug that occurs randomly when Wanda is spat out after being swallowed by the Great Depths Worm.




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