There is a bug that occurs randomly when Wanda is spat out after being swallowed by the Great Depths Worm.
[16:17:05]: [string "scripts/prefabs/player_classified.lua"]:12: Player currenthealth out of range: nan
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>
scripts/prefabs/player_classified.lua:12 in (method) SetValue (Lua) <11-14>
inst = 573580 - player_classified (valid:true)
name = currenthealth
value = nan
scripts/components/health_replica.lua:53 in (method) SetCurrent (Lua) <51-55>
self =
inst = 573579 - wanda (valid:true)
classified = 573580 - player_classified (valid:true)
current = nan
scripts/components/health.lua:19 in (field) ? (Lua) <18-26>
self =
nofadeout = true
takingfiredamagestarttime = 42197.335534096
firedamagecaptimer = 42195.302200604
redirect = function - scripts/prefabs/wanda.lua:264
inst = 573579 - wanda (valid:true)
takingfiredamagetime = 0
externalabsorbmodifiers = table: 0x26056cb0
minhealth = 1
nonlethal_hunger = false
lastfiredamagetime = 42197.335534096
disable_penalty = true
nonlethal_pct = 0.2
absorb = 0
nonlethal_temperature = false
playerabsorb = 0
firedamageinlastsecond = 1.7630040562393
fire_damage_scale = 1
externalfiredamagemultipliers = table: 0x25931b80
_ = table: 0x25407e40
fire_timestart = 1
currenthealth = nan
scripts/class.lua:43 in () ? (Lua) <36-45>
t = table: 0x25407e10
k = currenthealth
v = nan
p = table: 0x27d636f0
old = 9
scripts/components/health.lua:474 in (method) SetVal (Lua) <461-496>
self =
nofadeout = true
takingfiredamagestarttime = 42197.335534096
firedamagecaptimer = 42195.302200604
redirect = function - scripts/prefabs/wanda.lua:264
inst = 573579 - wanda (valid:true)
takingfiredamagetime = 0
externalabsorbmodifiers = table: 0x26056cb0
minhealth = 1
nonlethal_hunger = false
lastfiredamagetime = 42197.335534096
disable_penalty = true
nonlethal_pct = 0.2
absorb = 0
nonlethal_temperature = false
playerabsorb = 0
firedamageinlastsecond = 1.7630040562393
fire_damage_scale = 1
externalfiredamagemultipliers = table: 0x25931b80
_ = table: 0x25407e40
fire_timestart = 1
val = nan
cause = oldager_component
afflicter = nil
old_health = 9
max_health = 60
min_health = 1
scripts/components/health.lua:524 in (method) DoDelta (Lua) <498-533>
self =
nofadeout = true
takingfiredamagestarttime = 42197.335534096
firedamagecaptimer = 42195.302200604
redirect = function - scripts/prefabs/wanda.lua:264
inst = 573579 - wanda (valid:true)
takingfiredamagetime = 0
externalabsorbmodifiers = table: 0x26056cb0
minhealth = 1
nonlethal_hunger = false
lastfiredamagetime = 42197.335534096
disable_penalty = true
nonlethal_pct = 0.2
absorb = 0
nonlethal_temperature = false
playerabsorb = 0
firedamageinlastsecond = 1.7630040562393
fire_damage_scale = 1
externalfiredamagemultipliers = table: 0x25931b80
_ = table: 0x25407e40
fire_timestart = 1
amount = nan
overtime = false
cause = oldager_component
ignore_invincible = nil
afflicter = nil
ignore_absorb = nil
old_percent = 0.15
scripts/components/oldager.lua:89 in (method) OnUpdate (Lua) <55-113>
self =
rate = 1
year_timer = -nan
_taking_time_damage = true
damage_remaining = 0
inst = 573579 - wanda (valid:true)
valid_healing_causes = table: 0x26902800
_ = table: 0x277fc510
base_rate = 0.025
dt = -nan
frame_age_delta = -nan
sync_percent = false
year_timer_delta = -nan
years_delta = -nan
scripts/components/oldager.lua:133 in (method) FastForwardDamageOverTime (Lua) <132-135>
self =
rate = 1
year_timer = -nan
_taking_time_damage = true
damage_remaining = 0
inst = 573579 - wanda (valid:true)
valid_healing_causes = table: 0x26902800
_ = table: 0x277fc510
base_rate = 0.025
scripts/pre
[16:17:05]: [string "scripts/prefabs/player_classified.lua"]:12: Player currenthealth out of range: nan
LUA ERROR stack traceback:
=[C]:-1 in (global) assert (C) <-1--1>
scripts/prefabs/player_classified.lua:12 in (method) SetValue (Lua) <11-14>
scripts/components/health_replica.lua:53 in (method) SetCurrent (Lua) <51-55>
scripts/components/health.lua:19 in (field) ? (Lua) <18-26>
scripts/class.lua:43 in () ? (Lua) <36-45>
scripts/components/health.lua:474 in (method) SetVal (Lua) <461-496>
scripts/components/health.lua:524 in (method) DoDelta (Lua) <498-533>
scripts/components/oldager.lua:89 in (method) OnUpdate (Lua) <55-113>
scripts/components/oldager.lua:133 in (method) FastForwardDamageOverTime (Lua) <132-135>
scripts/prefabs/worm_boss_util.lua:322 in (local) fn (Lua) <316-327>
scripts/entityscript.lua:1215 in (method) PushEvent (Lua) <1202-1229>
scripts/stategraph.lua:593 in (method) GoToState (Lua) <528-599>
There is a bug that occurs randomly when Wanda is spat out after being swallowed by the Great Depths Worm.
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