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The Ornate Chest will multiply infinitely


adminaaassh
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When an Ornery Chest is outside the player’s visible range and not yet activated, and then the player resets the Ruins while the rift remains closed, all Ornery Chests will transform into Ornate Chests. These chests can then be opened as usual after the Ruins reset. If the player wishes, Mimic Chests can appear anywhere, in unlimited numbers, and they cannot be removed.


Steps to Reproduce

Repeat the steps shown in the video.

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User Feedback


Personally, I really enjoy the feature that allows Ornery Chests to multiply infinitely. It provides players with a quick way to gather Pure Horror and adds more depth to the gameplay. Above ground, players can have Wickerbottom read multiple copies of The End is Nigh! to farm unlimited Infused Moon Shards and have Wilson generate endless Pure Brilliance. Now, underground, we can obtain large amounts of Pure Horror through Ornery Chests. However, the issue with this feature is that Ornate Chests can also multiply infinitely, which I don’t think is ideal. I’d prefer to keep the infinite Ornery Chest feature while fixing the problem of unlimited duplication with the Ornate Chests.

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On 11/1/2024 at 5:44 AM, adminaaassh said:

Personally, I really enjoy the feature that allows Ornery Chests to multiply infinitely. It provides players with a quick way to gather Pure Horror and adds more depth to the gameplay. Above ground, players can have Wickerbottom read multiple copies of The End is Nigh! to farm unlimited Infused Moon Shards and have Wilson generate endless Pure Brilliance. Now, underground, we can obtain large amounts of Pure Horror through Ornery Chests. However, the issue with this feature is that Ornate Chests can also multiply infinitely, which I don’t think is ideal. I’d prefer to keep the infinite Ornery Chest feature while fixing the problem of unlimited duplication with the Ornate Chests.

same here 

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