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that bearger will walk very briefly when it should be standstill


Ardyn
  • Pending

Bearger take strange little steps when the value of "seenbase" is true.

the problem is in Beargerbrain.lua,mabe it need to check the value of "seenbase" like”           

WhileNode(function() return not ShouldEatFoodFn(self.inst) end,
                "Wander",            
                Wander(self.inst,
                    GetHome,
                    GetTargetDistance,
                    {
                        minwalktime = 2,
                        randwalktime = 3,
                        minwaittime = .1,
                        randwaittime = .6,
                    },
                    GetWanderDirection,
                    SetWanderDirection)
                ),
"?

(I also find that pigman have similar problem)

and i find the value of seenbase" will always be true after it has been true.Is it reasonble the bearger stand in one point for hundred years?maybe the value of "seenbase" should become false in few days after the value of "seenbase" become true.

The pigman have the same bug as bearger.

 


Steps to Reproduce

after the bearger eat the food.

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