[01:07:22]: [string "scripts/components/hunter.lua"]:378: attempt to call method 'NodeAtPointHasTag' (a nil value)
LUA ERROR stack traceback:
scripts/components/hunter.lua:378 in (upvalue) SpawnHuntedBeast (Lua) <367-402>
hunt = table: 0x1cc863c0
pt = (-227.68, 0.00, -420.26)
spawn_pt = (-266.35, 0.00, -410.03)
spawn_x = -266.34708386721
spawn_y = 0
spawn_z = -410.02783905017
scripts/components/hunter.lua:522 in (method) OnDirtInvestigated (Lua) <488-536>
self =
IsWargShrineActive = function - scripts/components/hunter.lua:538
inst = 100026 - world (valid:true)
OnDirtInvestigated = function - scripts/components/hunter.lua:488
LongUpdate = function - scripts/components/hunter.lua:546
GetDebugString = function - scripts/components/hunter.lua:561
pt = (-227.68, 0.00, -420.26)
doer = 137106 - woodie (valid:true)
hunt = table: 0x1cc863c0
scripts/prefabs/dirtpile.lua:25 in () ? (Lua) <19-31>
inst = 143127 - dirtpile (valid:true)
doer = 137106 - woodie (valid:true)
pt = (-227.68, 0.00, -420.26)
hunter = table: 0x94d8978
=(tail call):-1 in () (tail) <-1--1>
scripts/actions.lua:1681 in () ? (Lua) <1679-1684>
act = Investigate 143127 - dirtpile (valid:true)
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
self (valid:true) =
options = table: 0x280e5408
action = table: 0x130ade98
doer = 137106 - woodie (valid:true)
onsuccess = table: 0x263f3ca0
doerownsobject = false
onfail = table: 0x27aeeb90
target = 143127 - dirtpile (valid:true)
scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323>
self (valid:true) =
DynamicShadow = DynamicShadow (0x236ddc50)
inlimbo = false
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:146
SetCameraDistance = function - scripts/prefabs/player_common.lua:1027
ScreenFlash = function - scripts/prefabs/player_common.lua:1089
player_classified = 137107 - player_classified (valid:true)
playercolour = table: 0x1b4e9918
_SetGhostMode = function - scripts/prefabs/player_common.lua:577
IsOverheating = function - scripts/prefabs/player_common.lua:116
Light = Light (0x23519cd0)
_OnDespawn = function - ../mods/workshop-1416161108/modmain.lua:873
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:664
IsBeaverStarving = function - scripts/prefabs/woodie.lua:451
pendingtasks = table: 0x9970f50
ShowHUD = function - scripts/prefabs/player_common.lua:1009
ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1021
sg = sg="wilson", state="dolongaction", time=1.00, tags = "doing,nodangle,"
IsHUDVisible = function - scripts/prefabs/player_common.lua:999
ApplyScale = function - scripts/prefabs/player_common.lua:1104
CustomSetShadowForSkinMode = function - scripts/prefabs/woodie.lua:879
SetGhostMode = function - scripts/prefabs/woodie.lua:406
ShowActions = function - scripts/prefabs/player_common.lua:1003
OnWakeUp = function - scripts/prefabs/player_common.lua:865
Transform = Transform (0x2aa6e8a0)
actionreplica = table: 0x286eeb18
event_listening = table: 0x1c3a3908
actioncomponents = table: 0xc28bd08
lower_components_shadow = table: 0x1d3d9a88
GetMaxMoisture = function - scripts/prefabs/player_common.lua:136
CanUseTouchStone = function - scripts/prefabs/player_common.lua:86
updatecomponents = table: 0xaeab238
ShakeCamera = function - scripts/prefabs/player_common.lua:1047
OnDespawn = function - scripts/prefabs/player_common.lua:887
persists = false
MiniMapEntity = MiniMapEntity (0x23840130)
IsFreezing = function - scripts/prefabs/player_common.lua:106
_OnLoad = function - scripts/prefabs/woodie.lua:1303
replica = table: 0xc28bd30
GetTemperature = function - scripts/prefabs/player_common.lua:96
[01:07:22]: [string "scripts/components/hunter.lua"]:378: attempt to call method 'NodeAtPointHasTag' (a nil value)
LUA ERROR stack traceback:
scripts/components/hunter.lua:378 in (upvalue) SpawnHuntedBeast (Lua) <367-402>
scripts/components/hunter.lua:522 in (method) OnDirtInvestigated (Lua) <488-536>
scripts/prefabs/dirtpile.lua:25 in () ? (Lua) <19-31>
=(tail call):-1 in () (tail) <-1--1>
scripts/actions.lua:1681 in () ? (Lua) <1679-1684>
=(tail call):-1 in () (tail) <-1--1>
=(tail call):-1 in () (tail) <-1--1>
scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35>
scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323>
scripts/stategraphs/SGwilson.lua:5046 in (field) ontimeout (Lua) <5039-5047>
scripts/stategraph.lua:554 in (method) UpdateState (Lua) <540-584>
scripts/stategraph.lua:611 in (method) Update (Lua) <603-631>
scripts/stategraph.lua:128 in (method) Update (Lua) <109-153>
scripts/update.lua:228 in () ? (Lua) <159-238>
[01:07:22]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen?
[01:07:22]: stack traceback:
scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627>
scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665>
scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85>
scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119>
scripts/update.lua:90 in () ? (Lua) <33-129>
Steps to Reproduce
someone bugged in my server and server crush
he did chase the hunt dirt pile and spawn something from dirt pile
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