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Staff tornado not working correctly on creatures with ShareTarget


Harryyw
  • Pending

image.png.c6c82404f96c82c4e35cdb938acfbf68.png

As seen in SGtornado, only the entity being directly attacked by the tornado will correctly target the player, while others aren't influenced. There should be a PushEvent("attacked") or something like that to call the entity's ShareTarget.


Steps to Reproduce

Simply spawn some pigman and attack one of them with a staff tornado, seeing only the one being actually attacked is targeting at the player.




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