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Splumonkeys can't return to the monkey barrel normally


Mr.Oshiro
  • Pending

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According to the comments in the game files, after one monkey is killed by the player, the other monkeys should go home. It can be implemented in single player games, but it is not effective in DST.


Steps to Reproduce

1.Kill one of the monkeys when a large group follows you

2.The other monkeys did not go home




User Feedback


Pretty sure this is a thing in DST, yesterday I was playing Wanda and one shot one of those monkeys, and the rest of them immediately ran away. I guess they prioritise attacking player over running away?

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10 hours ago, _zwb said:

Pretty sure this is a thing in DST, yesterday I was playing Wanda and one shot one of those monkeys, and the rest of them immediately ran away. I guess they prioritise attacking player over running away?

The current issue is that only monkeys that have previously become shadows will be frightened and run away, which means you must enter the loading range of the monkey bucket during the nightmare phase, and re-entering the game will be ineffective.

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