1.The two layouts "barracks" and "altar" can't generate all ruin walls,but other ruins layouts can be fully generated.
2.The name of the "SacredBarracks" does not correspond to the file."barracks" should be changed to "sacred_barracks".
3.The two tasks "Military" and ""MilitaryPits""sometimes don't generate the maze partor are very small。The "Sacred" is sometimes mixed.
AddTask("MilitaryPits", {
locks={LOCKS.TIER3, LOCKS.RUINS},
keys_given= {KEYS.TIER4, KEYS.RUINS},
room_tags = {"Nightmare"},
entrance_room = "MilitaryEntrance",
room_choices =
{
["MilitaryMaze"] = 3,
["Barracks"] = 3,
},
room_bg = GROUND.TILES,
maze_tiles = {rooms = {"pit_room_armoury", "pit_hallway_armoury", "pit_room_armoury_two"}, bosses = {"pit_room_armoury_two"}},
background_room="MilitaryMaze",
colour={r=0.6,g=0.6,b=0.0,a=1},
})
AddTask("Military", {
locks={LOCKS.TIER3, LOCKS.RUINS},
keys_given= {KEYS.TIER4, KEYS.RUINS},
room_tags = {"Nightmare"},
entrance_room = "MilitaryEntrance",
room_choices =
{
["MilitaryMaze"] = 4,
["Barracks"] = 1,
},
room_bg = GROUND.TILES,
maze_tiles = {rooms = {"room_armoury", "hallway_armoury", "room_armoury_two"}, bosses = {"room_armoury_two"}},
background_room="MilitaryMaze",
colour={r=0.6,g=0.6,b=0.0,a=1},
})
Steps to Reproduce
Create a new world.,then enter the cave and find the ruins area.
Observe the map of the ruins.
- 1
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