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Server crash after Babybeefalo gets killed


Adgycarp
  • Fixed

Whenever a babybeefalo gets killed,  it causes the server to crash. This seems to occur for a babybeefalo in any growth stage.
The shown error reads:

[string "scripts/stategraphs/SGBeefalo.lua"]:621: attempt to call method 'ShouldKeepCorpse' (a nil value)

 

2024_09_18__03_52_34.txt


Steps to Reproduce

Spawn a baby beefalo, and kill it.

c_spawn("babybeefalo")

 




User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.


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