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Screen Bug in game and in loading


Bou-Rou
  • Pending

So when i load the game, the screen freezes even though it loads the game, and then the logo of the game and loading screen is just a blur. And the main issue is that inside the game whenever i have a strong condition like getting attacked, or fullu starve, most of my screen turns into the same blurr thing (like in the picture below) and its really hard to see. Im guessing this blur replaces the fx that are supposed to happen when you get attacked, or starving etc.

I can't find my .mdmp file but i have the client log and the DXDiag as requested.

this is my client log if it helps:
 

[00:00:00]: 
System Memory:
    Memory Load: 23%
    Available Physical Memory: 25017m/32732m
    Available Page File: 23544m/34780m
    Available Virtual Memory: 134213454m/134217727m
    Available Extended Virtual Memory: 0m
[00:00:00]: 
Process Memory:
    Peak Working Set Size: 33m
    Working Set Size: 32m
    Quota Peak Page Pool Usage: 257k
    Quota Page Pool Usage: 254k
    Quota Peak Non Paged Pool Usage:19k
    Quota Non Paged Pool Usage: 18k
    Page File Usage: 6m
    Peak Page File Usage: 6m
[00:00:00]: PersistRootStorage is now APP:Klei//DoNotStarveTogether/ 
[00:00:00]: Starting Up
[00:00:00]: Version: 529179
[00:00:00]: Current time: Thu Nov 17 16:51:07 2022

[00:00:00]: Don't Starve Together: 529179 WIN32_STEAM
[00:00:00]: Build Date: 1527
[00:00:00]: Mode: 64-bit
[00:00:00]: Parsing command line
[00:00:00]: Command Line Arguments: 
[00:00:00]: Initializing distribution platform
[00:00:00]: Initializing Minidump handler
[00:00:00]: ....Done
[00:00:00]: Steam AppBuildID: 9855415
[00:00:00]: ....Done
[00:00:00]: PersistUserStorage is now APP:Klei//DoNotStarveTogether/181615371/ 
[00:00:00]: Fixing DPI
[00:00:00]: ...Done
[00:00:00]: THREAD - started 'GAClient' (17624)
[00:00:00]: CurlRequestManager::ClientThread::Main()
[00:00:00]: Mounting file system databundles/klump.zip successful.
[00:00:00]: Mounting file system databundles/shaders.zip successful.
[00:00:00]: Mounting file system databundles/fonts.zip successful.
[00:00:00]: Mounting file system databundles/anim_dynamic.zip successful.
[00:00:00]: Mounting file system databundles/bigportraits.zip successful.
[00:00:00]: Mounting file system databundles/images.zip successful.
[00:00:00]: Mounting file system databundles/scripts.zip successful.
[00:00:00]: Texture Streaming: ENABLED
[00:00:00]: Texture Streaming: ENABLED
[00:00:00]: Threaded Renderer: ENABLED
[00:00:00]: ProfileIndex:3.46
[00:00:00]: THREAD - started 'SimUpdateThread' (12860)
[00:00:00]: THREAD - started 'RenderThread' (11956)
[00:00:00]: [Connect] PendingConnection::Reset(true)
[00:00:00]: THREAD - started 'Ping Job Thread' (17356)
[00:00:00]: Platform: 1
[00:00:00]: Network tick rate: U=15(2), D=0
[00:00:00]: Authorized application D:\Steam New\steamapps\common\Don't Starve Together\bin64\dontstarve_steam_x64.exe is enabled in the firewall.
[00:00:00]: WindowsFirewall - Application already authorized
[00:00:00]: THREAD - started 'StreamInput' (11144)
[00:00:00]: loaded ping_cache
[00:00:00]: Offline user ID: OU_76561198141881099
[00:00:00]: Cached userid loaded:
[00:00:00]: SteamID: 76561198141881099
[00:00:00]: THREAD - started 'AsynTextureLoadthread' (10632)
[00:00:00]: HardwareStats:
  OS                        
    name                      Microsoft Windows 10 Pro
    version                   10.0.18363
    platformSpecific          SP 0.0
    architecture              64-bit
  CPU                       
    clockSpeed                3001
    name                      Intel(R) Core(TM) i5-7400 CPU @ 3.00GHz
    manufacturer              GenuineIntel
    numCores                  4
    features                  SSE,SSE2,SSE3,SSSE3,SSE41,SSE42,AVX
  RAM                       
    megsOfRam                 32768
  GPU                       
    megsOfRam                 4095
    videoModeDescription      1920 x 1080 x 4294967296 colors
    name                      Radeon (TM) RX 470 Graphics
    driverVersion             30.0.14023.7007
    driverDate                20220125000000.000000-000
    refreshRate               59

[00:00:00]: cGame::InitializeOnMainThread

image.png

bug dst.png


Steps to Reproduce

Not sure what im supposed to write here.




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