Can you make the ruins_cavein_obstacle_rubble_fx have the same colour as the obstacle? It's just add this line
fx.AnimState:SetMultColour(inst.AnimState:GetMultColour())
at OnWork function in line 29. Thank you
We love you, Jesse
Steps to Reproduce
Break a ruins_cavein_obstacle_rubble
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1
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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