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Ruins biomes shouldn't have narrow corridors

  • Pending






In the single-player game, only the caves biomes has a narrow corridor, and the ruins biomes does not. However, in DST, caves and ruins were merged, leading to the addition of corridors to most of the ruins biomes.

I don't know if this is intentional, but to be honest, it is not in harmony with the man-made environment of the ruins.

Steps to Reproduce

Compare the ruins of DS and DST.

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