-- In line 366 ~ 370 of stategraph/SGgrassgator.lua if not inst.searchrange then inst.searchrange = 15 + (math.random()*5) end inst.surfacelocation = inst.findnewshallowlocation(inst, inst.searchrange) inst.searchrange = inst.searchrange + 8 -- In line 115 ~ 119 of prefabs/grassgator.lua if not range then range = 25 + (math.random()*5) end inst.surfacelocation = nil local range = 25 + (math.random()*5)
From the stategraph the range is supposed to increase by 8 each time. However in line 119 of its prefab file, it's set to a random value from 25 ~ 30, thus never increase.
Steps to Reproduce
Above
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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