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OverrideSymbol crashes game with non-existent build


Rickzzs
  • Pending

When doing a certain action, like clicking craftmenu pinbar to craft, or hammering a skeleton, the client will crash with "

APP:Klei//DoNotStarveTogether/donotstarvetogether_client.dmp written.

"

This behavior is seen in a modded save, with one server mod and no client mod, and it is reproducable. However, even if I change the order of actions, like first opening crafting menu, and then crafting an item, and then closing crafting menu and then clicking the pinbar, the game will not crash.

The dump file says access violation c0000005.

Edit: found the reason for this. When the swap_object symbol is set to transparent by OverrideSymbol with a build and a symbol not existent, and there is actually a wrong build.zip with the same name, when hiding the arm_carry layer the game will crash.





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