As wurt i use merms to help on the fight but when the nightmare werepig reaches threshold that he start punching the ground it stops to dash and only and absolutelly only punches the ground and keep healing himself. Sometimes he go away as if he was going to dash just to keep a walking stance and healing himself, and if i get close again he start to punch the ground. Idk if this is suposed to happen knowing his mechanic of exaustion. Maybe it's just a interaction with merms and don't having them as target idk but it's kinda anoying fighting him this way cause of the slow of slamed ground. The only way to make him stop is reseting the fight, also recovering all the hp he lost.
Pick merms enough to make nightmare werepig to start slam the ground, and if the merms die and just last Wurt he'll start this behaviour.
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