{ -- For search: deerclopscorpse creature = "deerclops", bank = "deerclops", sg = "SGdeerclops", firesymbol = "swap_fire", makeburnablefn = MakeLargeBurnableCorpse, faces = FACES.FOUR, sanityaura = -TUNING.SANITYAURA_LARGE, physicsradius = .5, shadowsize = {6, 3.5}, scale = 1.65, tags = { "deerclops", "epiccorpse", "largecreaturecorpse" }, has_rift_mutation = true, rift_mutant_data = { overridemutantprefab = "mutateddeerclops", }, }, { -- For search: wargcorpse creature = "warg", bank = "warg", sg = "SGwarg", firesymbol = "swap_fire", makeburnablefn = MakeLargeBurnableCorpse, faces = FACES.SIX, physicsradius = 1, shadowsize = {2.5, 1.5}, tags = { "largecreaturecorpse" }, has_rift_mutation = true, rift_mutant_data = { overridemutantprefab = "mutatedwarg", enabled_tuning = "SPAWN_MUTATED_DEERCLOPS", }, }
From prefabs/corpse_defs.lua, notice lack of enabled_tuning for deerclops and enabled_tuning = "SPAWN_MUTATED_DEERCLOPS" for varg
Steps to Reproduce
N/A
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