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Mosquito death slide (trying to pick up a mosquito after dropping them from inventory)


Kelfir
  • Fixed

Itchcraft II allows Wurt the ability to pickup mosquitos (provided they have Lil' Itchy). After releasing some from inventory or after throwing them via skeeter bombs, when attempting to grab them they sometimes pick a seemingly random direction and fly rapidly, dragging the player character behind them who gets stuck in a "attempting to pickup" state. I believe this is a combination of the following bugs in action:
 

 

This was with only two players on the server, making me less suspicious of something like lag. Like the forced slide to interactable bug, the player can not disengage this: they are stuck trying to pick up the mosquito with disastrous results.


Steps to Reproduce

Ensure Lil' Itchy is in inventory.

1) Drop mosquito
2) Press space and attempt to grab it before it flies away
3) Death-slide (see video attached above)

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User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

I have fixed the Mosquito trying to go to the world origin but the slide is lag compensation predicting the action while the server is still having the player run to the objective. I did not touch the lag compensation for this case.

Changed Status to Fixed

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