Moose/Goose's AI seems to be the most inconsistent out of any boss in the game, and iirc has always been the case.
She tends to deaggro often despite fighting adjacent to her spawner, and her.
And recently while fighting her, she flew away in spring despite being within 1.5 tiles of her nest AND constantly taking damage from me.
I honestly think this is a bug, and if this is intentional then I suggest to make her work more consistently.
Steps to Reproduce
1. Fight Moose/Goose
2. She fled, like it's a Pokemon battle.
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3
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