Wolfgang's insanity aura multiplier counts monsters like this:
local ents = TheSim:FindEntities(x, y, z, TUNING.WOLFGANG_SANITY_RANGE, nil, { "bedazzled", "INLIMBO", "FX", "NOCLICK", "DECOR" }, { "monster", "epic" }) for k, v in pairs(ents) do if v:HasTag("epic") then epic_count = epic_count + 1 elseif v:HasTag("monster") then monster_count = monster_count + 1 end end
This excludes bedazzled spiders, but not monster players. As a result, Webber's followers counteract negative penalties, but Webber himself does not.
Fix by adding "player" to the excluded tags. (Also, the HasTag("monster") check seems unnecessary.)
Steps to Reproduce
Check function GetThreatCount in prefabs/Wolfgang.lua
- 1
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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