All images and animations won't load on linux, the log shows:
[00:00:23]: Could not load atlas ../mods/DST_CaptureTheFlag/
[00:00:23]: Could not load texture ../mods/DST_CaptureTheFlag/
[00:00:23]: AnimationFile::LoadFile Failed to open ../mods/DST_CaptureTheFlag/
as you can see the file names are missing!
the bug can be bypassed by doing:
local Assets = { Asset('ATLAS', 'images/ctf_crafting_tabs.xml'), Asset('IMAGE', 'images/ctf_crafting_tabs.tex'), } if not TheNet:IsDedicated() then RegisterPrefabs(Prefab('MOD_NAME_ASSETS', function() end, Assets, nil)); TheSim:LoadPrefabs({ 'MOD_NAME_ASSETS' }); end
so I know the loader works and the error is somewhere else in the code.
Steps to Reproduce
Start the game in linux, look at the logs.
- 1
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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