The server crashed when Wurt fought the Celestial Champion on the Lunar Island.
[00:06:04]: [string "scripts/prefabs/merm.lua"]:926: attempt to index field 'named' (a nil value) LUA ERROR stack traceback: scripts/prefabs/merm.lua:926 in (method) SaveCorpseData (Lua) <925-927> inst = 126304 - merm_shadow (valid:true) corpse = 127280 - mermcorpse (valid:true) scripts/componentutil.lua:1207 in (global) TryEntityToCorpse (Lua) <1191-1225> inst = 126304 - merm_shadow (valid:true) corpseprefab = mermcorpse can_corpse = false can_rift_mutate = false can_prerift_mutate = true x = 222.24542236328 y = -2.2177252034794e-008 z = -597.21636962891 rot = 167.45910644531 sx = 1.0499999523163 sy = 1.0499999523163 sz = 1.0499999523163 corpse = 127280 - mermcorpse (valid:true) scripts/stategraphs/commonstates.lua:2486 in (field) fn (Lua) <2484-2502> inst = 126304 - merm_shadow (valid:true) corpseprefab = mermcorpse scripts/stategraph.lua:678 in (method) UpdateState (Lua) <646-690> self = tags = table: 000000004C915350 mem = table: 0000000048C4AA70 statemem = table: 000000004C9151C0 currentstate = table: 0000000043669D60 timeinstate = 0.033333335071802 sg = Stategraph : merm inst = 126304 - merm_shadow (valid:true) bufferedevents = table: 000000004C9154E0 statestarttime = 233.2333454974 lastupdatetime = 233.26667883247 laststate = table: 0000000043662740 dt = 0.033333335071802 startstate = table: 0000000043669D60 idx = 1 old_time = 0.033333335071802 extra_time = 1.7384688064115e-009 scripts/stategraph.lua:725 in (method) Update (Lua) <718-744> self = tags = table: 000000004C915350 mem = table: 0000000048C4AA70 statemem = table: 000000004C9151C0 currentstate = table: 0000000043669D60 timeinstate = 0.033333335071802 sg = Stategraph : merm inst = 126304 - merm_shadow (valid:true) bufferedevents = table: 000000004C9154E0 statestarttime = 233.2333454974 lastupdatetime = 233.26667883247 laststate = table: 0000000043662740 dt = 0.033333335071802 scripts/stategraph.lua:128 in (method) Update (Lua) <109-146> self = updaters = table: 000000004D0D0920 OnEnterNewState = function - scripts/stategraph.lua:27 tickwaiters = table: 000000000FA395C0 haveEvents = table: 000000004C913820 hibernaters = table: 000000000FA3A010 instances = table: 000000000FA39480 current_tick = 6998 waiters = table: 0000000026F0CD00 updaters = table: 000000004C9132D0 k = sg="merm", state="corpse", time=0.03, tags = "noattack,dead,busy," v = true prefab = merm_shadow scripts/update.lua:288 in () ? (Lua) <224-298> dt = 0.033333335071802 tick = 6998 i = 6998 [00:06:04]: [string "scripts/prefabs/merm.lua"]:926: attempt to index field 'named' (a nil value) LUA ERROR stack traceback: scripts/prefabs/merm.lua:926 in (method) SaveCorpseData (Lua) <925-927> scripts/componentutil.lua:1207 in (global) TryEntityToCorpse (Lua) <1191-1225> scripts/stategraphs/commonstates.lua:2486 in (field) fn (Lua) <2484-2502> scripts/stategraph.lua:678 in (method) UpdateState (Lua) <646-690> scripts/stategraph.lua:725 in (method) Update (Lua) <718-744> scripts/stategraph.lua:128 in (method) Update (Lua) <109-146> scripts/update.lua:288 in () ? (Lua) <224-298>
Steps to Reproduce
1.Wurt carries Shadow Affinity.
2.Recruited approximately 35 Merms.
3.Fought the Celestial Champion on the Lunar Island.
4.The crash appears to occur when Merms die.
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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