Quote[03:51:39]: [string "scripts/components/combat.lua"]:1028: attempt to index a nil value
LUA ERROR stack traceback:
scripts/components/combat.lua:1028 in (method) CalcAttackRangeSq (Lua) <1027-1030>
self =
hiteffectsymbol = swap_fire
defaultdamage = 205.8
nextbattlecrytime = 11872.958733836
forcefacing = true
inst = 263098 - klaus (valid:true)
retargetperiod = 3
hitrange = 5.6
lasttargetGUID = 211951
targetfn = function - scripts/prefabs/klaus.lua:93
lastwasattackedbytargettime = 0
lastdoattacktime = 11873.03395256
lastwasattackedtime = 11872.333952524
keeptargettimeout = 0.63333331421018
transfertargetcallback = function - scripts/components/combat.lua:81
SetRetargetFunction = function - ../mods/workshop-2847908822/1.lua:1
externaldamagetakenmultipliers = table: 0xfdb13b0
laststartattacktime = 11869.667285718
retargettask = PERIODIC 263098: 3.000000
keeptargetfn = function - scripts/prefabs/klaus.lua:117
externaldamagemultipliers = table: 0xfdb1350
losetargetcallback = function - scripts/components/combat.lua:80
playerdamagepercent = 0.5
battlecryenabled = true
_ = table: 0x10e7c0b0
lastattacker = 260191 - mermguard_lunar (valid:true)
target = nil
scripts/brains/mermguardbrain.lua:267 in (field) target_dist_fn (Lua) <260-268>
inst = 260172 - mermguard_lunar (valid:true)
target = 263098 - klaus (valid:true)
scripts/behaviours/follow.lua:47 in (method) EvaluateDistances (Lua) <39-49>
self =
SaveStatus = function - ../mods/workshop-2847908822/1.lua:1
action = BACKOFF
target_dist = 9.7
parent = table: 0x2a064100
max_dist = 15
min_dist = 5
status = READY
id = 470748
nextupdatetick = 0
target_dist_fn = function - scripts/brains/mermguardbrain.lua:260
target = function - scripts/brains/mermguardbrain.lua:331
currenttarget = 263098 - klaus (valid:true)
name = Follow
lastresult = READY
alwayseval = true
inst = 260172 - mermguard_lunar (valid:true)
canrun = true
nextupdatetime = 11860.517285228
scripts/behaviours/follow.lua:87 in (method) Visit (Lua) <76-157>
self =
SaveStatus = function - ../mods/workshop-2847908822/1.lua:1
action = BACKOFF
target_dist = 9.7
parent = table: 0x2a064100
max_dist = 15
min_dist = 5
status = READY
id = 470748
nextupdatetick = 0
target_dist_fn = function - scripts/brains/mermguardbrain.lua:260
target = function - scripts/brains/mermguardbrain.lua:331
currenttarget = 263098 - klaus (valid:true)
name = Follow
lastresult = READY
alwayseval = true
inst = 260172 - mermguard_lunar (valid:true)
canrun = true
nextupdatetime = 11860.517285228
dist_sq = 79.935232388088
target_pos = (180.92, 0.00, 63.53)
prev_target = 263098 - klaus (valid:true)
scripts/behaviourtree.lua:606 in (method) Visit (Lua) <582-638>
self =
idx = 3
SaveStatus = function - ../mods/workshop-2847908822/1.lua:1
lastresult = READY
id = 470752
nextupdatetick = 0
name = Priority
parent = table: 0xa8dac80
status = RUNNING
lasttime = 11873.067285895
children = table: 0xe0015d0
period = 0.25
time = 11873.067285895
do_eval = true
oldidx = 3
old_event = nil
found = false
idx = 1
child = table: 0x20ca0b80
should_test_anyway = nil
scripts/behaviourtree.lua:671 in (method) Visit (Lua) <661-690>
self =
parent = table: 0x363c2dd0
SaveStatus = function - ../mods/workshop-2847908822/1.lua:1
name = Parallel
id = 470754
status = RUNNING
nextupdatetick = 0
children = table: 0x3444e9b0
lastresult = READY
done = true
any_done = true
idx = 2
child = table: 0x2a064100
scripts/behaviourtree.lua:606 in (method) Visit (Lua) <582-638>
self =
idx = 5
SaveStatus = function - ../mods/workshop-2847908822/1.lua:1
[03:51:39]: [string "scripts/components/combat.lua"]:1028: attempt to index a nil value
LUA ERROR stack traceback:
scripts/components/combat.lua:1028 in (method) CalcAttackRangeSq (Lua) <1027-1030>
scripts/brains/mermguardbrain.lua:267 in (field) target_dist_fn (Lua) <260-268>
scripts/behaviours/follow.lua:47 in (method) EvaluateDistances (Lua) <39-49>
scripts/behaviours/follow.lua:87 in (method) Visit (Lua) <76-157>
scripts/behaviourtree.lua:606 in (method) Visit (Lua) <582-638>
scripts/behaviourtree.lua:671 in (method) Visit (Lua) <661-690>
scripts/behaviourtree.lua:606 in (method) Visit (Lua) <582-638>
scripts/behaviourtree.lua:671 in (method) Visit (Lua) <661-690>
scripts/behaviourtree.lua:629 in (method) Visit (Lua) <582-638>
scripts/behaviourtree.lua:22 in (method) Update (Lua) <20-27>
scripts/brain.lua:227 in (method) OnUpdate (Lua) <220-229>
scripts/brain.lua:146 in (method) Update (Lua) <106-157>
scripts/update.lua:292 in (upvalue) old_update (Lua) <224-298>
update:6 in () ? (Lua) <4-11>
鱼人守卫与克劳斯战斗时,触发崩溃
When the mermguard_lunar fight Klaus, they trigger a crash
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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