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Maxwell book crashes the game


A1_Twins
  • Closed

(Disregard: Bug was due to a mod update)

I am hosting the game. Dropping the book instantly crashes the game. This is happening with mods that I have used in the past without worry. As well it doesn't matter if I am solo or with a group. When I played with a different character, the game did not crash.

Below is the server log for a game where I immediately dropped the book after world spawn.

[00:00:58]: Spawning player at: [Fixed] (62.00, 0.00, -2.00)    
[00:00:58]: Serializing user: session/77E84B06A6E491C7/A7JH7PLMGTEG/0000000003
[00:00:58]: Sim unpaused
[00:01:06]: Parent process is dead, exiting...
[00:01:06]: Available disk space for save files: 388365 MB
[00:01:06]: Serializing user: session/77E84B06A6E491C7/A7JH7PLMGTEG/0000000003
[00:01:06]: Serializing world: session/77E84B06A6E491C7/0000000003
[00:01:06]: Removing server from lobby
[00:01:06]: [Shard] Stopping shard mode
[00:01:06]: [Steam] SendUserDisconnect for '76561198059490917'
[00:01:06]: [Steam] SendUserDisconnect for ''
[00:01:07]: Collecting garbage...
[00:01:07]: lua_gc took 0.39 seconds
[00:01:07]: ~ShardLuaProxy()
[00:01:07]: ~cEventLeaderboardProxy()
[00:01:07]: ~ItemServerLuaProxy()
[00:01:07]: ~InventoryLuaProxy()
[00:01:07]: ~NetworkLuaProxy()
[00:01:07]: ~SimLuaProxy()
[00:01:07]: Cancelling LuaQueryCallback handle [5]
[00:01:07]: lua_close took 0.33 seconds
[00:01:08]: CurlRequestManager::ClientThread::Main() complete
[00:01:08]: HttpClient2 discarded 0 callbacks.
[00:01:08]: Shutting down
 

 


Steps to Reproduce

Crash happens only when Maxwell's book is dropped on the ground. Regardless of time spent in world.




User Feedback


Please disregard now. It was the fault of a mod I was using having a glitchy update. Problem has been resolved once that mod was removed.

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