Knock back from getting spat out in devoured state doesn't ignore heavy body and armor, even though it's supposed to, according to a developer's comment at line 12125 in SGwilson.lua
Steps to Reproduce
1. put your cursor at least 2 tiles away from the character
2. c_equip("armormarble"); c_spawn("shadowthrall_horns")
3. wait for it to jump onto you, eat you and spit you out and realise that knock back from getting spat out didn't ignore knock back reduction from the heavy armor that was on you
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