Jump to content

Knock back from getting spat out in devoured state doesn't ignore heavy body and armor


grm9
  • Pending

Knock back from getting spat out in devoured state doesn't ignore heavy body and armor, even though it's supposed to, according to a developer's comment at line 12125 in SGwilson.lua


Steps to Reproduce

1. put your cursor at least 2 tiles away from the character

2. c_equip("armormarble"); c_spawn("shadowthrall_horns")

3. wait for it to jump onto you, eat you and spit you out and realise that knock back from getting spat out didn't ignore knock back reduction from the heavy armor that was on you

 




User Feedback


There are no comments to display.



Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

×
  • Create New...