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Issue with Woodie in Weremoose when running through connected T.I.N.G.L.E. Nodes


konijnenmoed
  • Fixed

I'm not sure if this works as intended now, that's why I report it as a bug. Before the hot fix Woodie in Weremoose form was able to go through the T.I.N.G.L.E. Nodes without getting "stuck" at first during charging. Now, it works as shown in this video:

Might be missing a shorter version of the animation for the fence? (Thanks @grem6.)


Steps to Reproduce
  1. Transform into Weremoose as Woodie
  2. Run through electric fence



User Feedback


A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.

After clarification it seems like this only happens during charge, with the shock animation being present when walking through the fence, so this most likely has to do with moose's collision changing during charge to allow passing through small creatures, or some sort of safeguard for not charging into dangerous things, as there already seems to be behavior that stops the charge in advance if you charge onto a world edge/shore on surface.

  • Like 1

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