When firing a projectile, flingo will first compensate for boat velocity before rotating to the target. This causes incorrect compensation, violating conservation of momentum.
Steps to Reproduce
How to reproduce
1 - Put flingo on boat
2 - Add sail, open sail
3 - Use steering wheel to turn boat
4 - Add a flingo target, e.g. monkeytail, on land
Result: Added velocity to snowball does not match boat velocity
A developer has marked this issue as fixed. This means that the issue has been addressed in the current development build and will likely be in the next update.
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