Sometimes,when you attack the goose,it will simply not count it.The attack animation will play,but the goose won't get damaged and won't play the "attacked" animation(as seen in the video).But when recording it,i noticed that this happens for the most part right after the goose jumps and you start hitting it.Maybe a hitbox dissapears after the jump animation.And maybe it's only the WintersFeast variant problem.
Ps:There were some AI problems too,like goose could play agro animation in the middle of the battle and stop attacking.Or,after getting hit once it would just stand there,then play the agro animation,and after that just run away.It also couldn't constantly chase the player.However,i couldn't see any problems today,so maybe that was a personal problem.
Hitting the boss right after the jump animation is played.
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