Unsure if intended or not, but I doubt so, it should probably be noted whenever "home" locations are saved and they're not set to not overwrite ("spawnpoint" locations should, from their name alone, probably never overwrite, but for home it'd make sense to move it if applicable).
I'm mainly reporting to avoid introducing this issue to yet another creature when so many different creatures still have it.
function CaveVentMiteBrain:OnInitializationComplete() self.inst.components.knownlocations:RememberLocation("home", self.inst:GetPosition()) end
Steps to Reproduce
- Move a Geothermite around from where it spawned.
- Put it to sleep or go far away enough for it to be entity sleeped.
- Notice how it'll wander around this new point instead of where it spawned from.
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