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Game crashing / Critical error, clientsided. Possibly related to caves(outdated post)


Adgycarp
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Edit: It is very likely that the mentioned issue in this report is related to the same bug discussed in this forum submission:

 

Old post:


Recently a game crash has been ocurring regularly and very often to both myself and a bunch of other players that were with me in the same world.
It seems that his mainly happens when being in the caves shard of the server.
The game does not show a crash message, rather, it just shuts down entirely, with the computer giving a notification saying that "the program has stopped working"
However, a dump file was written by the program, so I will include those, as well as the client_log and other possibly relevant data(DxDiag).

I will include 2 instances of Client_log.txt, both are created during one of these crashes.

donotstarvetogether_client.dmp


Steps to Reproduce

It seems that this phenomenon mainly occurs when the player is inside the caves. It could also be related to the new rift content. The crashes to me and my fellow players have been happening in a cave shard with rifts enabled.

Probably the Shadow Saddle introduced with the latest big content update, originating from the Shadowcraft Plinth.
Please refer to the forum post linked above.

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User Feedback


I've been having this issue as well, me and a friend tried hosting servers and on both of them a handful of people that entered caves would crash, and be completely unable to rejoin even if the server was restarted.

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