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game crashes when opened


sillyplant
  • Pending

i open the game and it crashes immediately . i've tried unsubscribing to all of my mods, uninstalling and reinstalling, even deleting steam and reinstalling, but nothing has worked :( what do i do ?

 

[00:00:02]: Could not load modindex    
[00:00:02]: File str is [return {disable_special_event_warning=false,known_api_version=10,known_mods={}}]    
[00:00:02]: DoLuaFile Error: (null)
[00:00:02]: LuaError but no error string
[00:00:02]: Error loading main.lua
[00:00:02]: Failed mSimulation->Reset()
[00:00:02]: Error during game initialization!
[00:00:02]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:02]: Collecting garbage...
[00:00:02]: lua_gc took 0.04 seconds
[00:00:02]: ~ShardLuaProxy()
[00:00:02]: ~cEventLeaderboardProxy()
[00:00:02]: ~ItemServerLuaProxy()
[00:00:02]: ~InventoryLuaProxy()
[00:00:02]: ~NetworkLuaProxy()
[00:00:02]: ~SimLuaProxy()
[00:00:02]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:02]: lua_close took 0.02 seconds
[00:00:03]: ModWorkshop::CancelDownloads clearing all unfinished downloads
[00:00:03]: CurlRequestManager::ClientThread::Main() complete
[00:00:03]: HttpClient2 discarded 0 callbacks.
[00:00:03]: Shutting down
 


Steps to Reproduce

open the game

wait for crash




User Feedback


This is strange the file contents there are valid and Lua gave no error when trying to run it. Could you remove the file called modindex in your Klei game directory? You may find the file in the same directory as your client_log.txt file under an edge case. By default it will be in a folder with a bunch of numbers for a name and inside the client_save folder there then the modindex file. If this does not help a more drastic measure is to remove the entire numbers folder from the DoNotStarveTogether folder to somewhere else to have the game client remake everything. Please let me know if any of this helps.

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